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Sunday, October 24, 2010

The Way of Kings

By Brandon Sanderson.
This book was a refreshing counterpoint to the dreary wiles of contemporary fantasy. The first book in a planned series of ten, and already a weighty tome by its own virtue at 1008 pages, it has a plethora of potential; trust me, it'll need the full estimated 10,000 pages to fully complete the world of Roshar. This world is a one that is fully fleshed-out and realized in a way that puts to shame the more conventional world-building techniques used by lesser authors. Indeed, I'll go as far as to say that Sanderson has invented a wholly new technique for world-building.
World-building is a technique used mostly in the fantasy genre of fiction to denote the creation and description of the setting of a world different from our own. Sanderson has taken his to a whole new level; four 'interludes' provide three stories apiece, two of which have as their sole purpose to describe more of Sanderson's world. The third follows a story started in the prologue which spans the whole of the book as a somewhat dark back story. The main story, however, (without going into too much detail) sets up the main plot for the rest of the 9 books remaining, and shows a large part of the world of Roshar. The main premise is that huge storms constantly blow across the world, and humanity has had to adapt to the storms. Wildlife has developed thick shells, and Roshar's flora has developed the ability to retract completely into the stone. The storms give off Stormlight, which powers much of the world. The currency, spheres, is basically spheres of glass with a gem chip inside of them; the gem is charged for about a week every time it is left outside in such a 'highstorm' and gives off light, which the inhabitants of the world use to light their lives. These infused gems also power the magic of transmutation, which is achieved by inventions called 'fabrials'. The characters outline the class balance and premise of the war; a lord and a lowly slave are two characters who are embroiled in the war with a race called the Parshendi, far away on the Shattered Plains. The third character, Shallan, provides the knowledge the reader needs to understand her world. She shares this information through her interactions with the Heretic, Jasnah, the royal princess and her mentor.
At the heart of it all, a benevolent character hides true purpose behind a mask of generosity.




1 comment:

  1. Wow, you almost made me want to read a thousand page fantasy novel!

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